BNDMOV

Move Bounds

Opcode/InstructionOp/En64/32 bit Mode SupportCPUID Feature FlagDescription
66 0F 1A /r BNDMOV bnd1, bnd2/m64RMN.E./VMPXMove lower and upper bound from bnd2/m64 to bound register bnd1.
66 0F 1A /r BNDMOV bnd1, bnd2/m128RMV/N.E.MPXMove lower and upper bound from bnd2/m128 to bound register bnd1.
66 0F 1B /r BNDMOV bnd1/m64, bnd2MRN.E./VMPXMove lower and upper bound from bnd2 to bnd1/m64.
66 0F 1B /r BNDMOV bnd1/m128, bnd2MRV/N.E.MPXMove lower and upper bound from bnd2 to bound register bnd1/m128.

Instruction Operand Encoding

Op/EnOperand 1Operand 2Operand 3
RMModRM:reg (w)ModRM:r/m (r)N/A
MRModRM:r/m (w)ModRM:reg (r)N/A

Description

BNDMOV moves a pair of lower and upper bound values from the source operand (the second operand) to the destination (the first operand). Each operation is 128-bit move. The exceptions are same as the MOV instruction. The memory format for loading/store bounds in 64-bit mode is shown in Figure 3-5.

BNDMOV to memory in 64-bit mode Upper Bound (UB) Lower Bound (LB) 0 Byteoffset 16 8 BNDMOV to memory in 32-bit mode Upper Bound (UB) Lower Bound (LB) 0 Byteoffset 16 8 4

Figure 3-5. Memory Layout of BNDMOV to/from Memory

This instruction does not change flags.

Operation

BNDMOV register to register

DEST.LB := SRC.LB;
DEST.UB := SRC.UB;

BNDMOV from memory

IF 64-bit mode THEN
        DEST.LB := LOAD_QWORD(SRC);
        DEST.UB := LOAD_QWORD(SRC+8);
    ELSE
        DEST.LB := LOAD_DWORD_ZERO_EXT(SRC);
        DEST.UB := LOAD_DWORD_ZERO_EXT(SRC+4);
FI;

BNDMOV to memory

IF 64-bit mode THEN
        DEST[63:0] := SRC.LB;
        DEST[127:64] := SRC.UB;
    ELSE
        DEST[31:0] := SRC.LB;
        DEST[63:32] := SRC.UB;
FI;

Intel C/C++ Compiler Intrinsic Equivalent

BNDMOV void * _bnd_copy_ptr_bounds(const void *q, const void *r)

Flags Affected

None.

Protected Mode Exceptions

#​​​UDIf the LOCK prefix is used but the destination is not a memory operand.
If ModRM.r/m encodes BND4-BND7 when Intel MPX is enabled.
If 67H prefix is not used and CS.D=0.
If 67H prefix is used and CS.D=1.
#​​​​​SS(0)If the memory operand effective address is outside the SS segment limit.
#​​​​GP(0)If the memory operand effective address is outside the CS, DS, ES, FS, or GS segment limit.
If the destination operand points to a non-writable segment
If the DS, ES, FS, or GS segment register contains a NULL segment selector.
#​AC(0)If alignment checking is enabled and an unaligned memory reference is made while CPL is 3.
#​PF(faultcode) If a page fault occurs.

Real-Address Mode Exceptions

#​​​UDIf the LOCK prefix is used but the destination is not a memory operand.
If ModRM.r/m encodes BND4-BND7 when Intel MPX is enabled.
If 16-bit addressing is used.
#​​​​GP(0)If the memory operand effective address is outside the CS, DS, ES, FS, or GS segment limit.
#​​​​​SSIf the memory operand effective address is outside the SS segment limit.

Virtual-8086 Mode Exceptions

#​​​UDIf the LOCK prefix is used but the destination is not a memory operand.
If ModRM.r/m encodes BND4-BND7 when Intel MPX is enabled.
If 16-bit addressing is used.
#​​​​GP(0)If the memory operand effective address is outside the CS, DS, ES, FS, or GS segment limit.
#​​​​​SS(0)If the memory operand effective address is outside the SS segment limit.
#​AC(0)If alignment checking is enabled and an unaligned memory reference is made while CPL is 3.
#​PF(faultcode) If a page fault occurs.

Compatibility Mode Exceptions

Same exceptions as in protected mode.

64-Bit Mode Exceptions

#​​​UDIf the LOCK prefix is used but the destination is not a memory operand.
If ModRM.r/m and REX encodes BND4-BND15 when Intel MPX is enabled.
#​​​​​SS(0)If the memory address referencing the SS segment is in a non-canonical form.
#​​​​GP(0)If the memory address is in a non-canonical form.
#​AC(0)If alignment checking is enabled and an unaligned memory reference is made while CPL is 3.
#​PF(faultcode) If a page fault occurs.

This UNOFFICIAL, mechanically-separated, non-verified reference is provided for convenience, but it may be incomplete or broken in various obvious or non-obvious ways. Refer to Intel® 64 and IA-32 Architectures Software Developer’s Manual for anything serious.